A modular interior environment kit inspired by classic NYC MTA subway cars. Built from the ground up to showcase clean grid snapping, optimized texel density, and production-ready PBR workflows for real-time game engines.
⚙️ Technical Details & Breakdown
Pipeline & Modeling: Base mesh modeling and modular grid assembly created in Blender.
Texturing & Shading: Textured in Adobe Substance Painter utilizing tileable PBR materials, trim sheets, and custom edge-wear masks to capture authentic grunge, scuffs, and surface wear.
Lighting & Integration: Rendered in Unreal Engine 5 utilizing Lumen lighting, reflections, and custom material instances for realistic surface response across plastic seating, brushed metal poles, and treadplate flooring.
Key Features: Fully modular wall, door, and ceiling pieces; customizable advertisement/map panels; textured seating units; and detailed under-seat venting.